

The targeted player can dodge this attack by moving in a straight line. The Elder Dark Mage attacks by summoning an AoE circle below a random player within its range, regardless of damage or taunts. The Elder Dark Mage is a large translucent red humanoid ranged enemy with wings on its back. There are 48 Dark Mages throughout this dungeon. There is a short cooldown before they can fire again. Their spell attack fires quickly after being aimed, causing a row of spikes to shoot out of the ground within the area of the attack. The Dark Mage will aim a red rectangle with a large width and long range on the ground in the direction they are facing.

They will keep shooting even if there are no nearby players if they have been aggravated. They are fully ranged and have slow walkspeed. The Dark Mage is a humanoid ranged enemy with horns on its head. There are 44 Demon Warriors throughout this dungeon. They are fully physical and have normal walkspeed, and will only deal damage when they get close to a player. The Demon Warrior is a red humanoid melee enemy with wings on its back. Mobs first prioritize the player that enters their range, and then they go after the player who has dealt the most damage, and finally they will follow any player that uses a taunting spell on them. This number increases to 6,500 EXP on Nightmare, or 7,800 with VIP. Each non-summoned enemy vanquished gives 3,500 EXP on Insane, or 4,200 with VIP. All of the non-summoned mobs deal up to 9.5k damage per hit on Insane and up to 16k damage per hit on Nightmare, while also having 18 million health on Insane and 45 million on Nightmare.
